Microsoft news recap: EU antitrust regulators open full review of Activision Blizzard acquisition, Microsoft admits it "felt short" after Halo Infinite launch, and more - OnMSFT.com
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Microsoft news recap: EU antitrust regulators open full review of Activision Blizzard acquisition, Microsoft admits it "felt short" after Halo Infinite launch, and more

Microsoft news recap is a weekly feature highlighting the top Microsoft news stories of the past week. Sit back, grab some coffee, and enjoy the read!

More power-saving features could come to Microsoft's Xbox consoles

If recent surveys presented to Xbox Insiders are anything to go by, it looks as if the Xbox team are working on new power-saving features, including the possibility of opt-in energy saving features that make performance sacrifices such as lower framerates and resolutions.

More power-saving features could come to Microsoft's Xbox consoles - OnMSFT.com - November 9, 2022

EU antitrust regulators already worried about 'reduced competition,' open full review of Microsoft's Activision acquisition

The EUs antitrust regulator has released a statement, essentially stating that it believes Microsoft's acquisition of Activision Blizzard could significantly reduce competition, and is therefore opening a full review.

EU antitrust regulators already worried about 'reduced competition,' open full review of Microsoft's Activision acquisition - OnMSFT.com - November 8, 2022

GitHub developer files class action lawsuit against Microsoft's open-source 'piracy' Copilot project

GitHub's Copilot feature, which is an autonomous way of writing code, in collaboration with OpenAI, has become the centre of a class action lawsuit, after a GitHub developer files a lawsuit against the Copilot project.

GitHub developer files class action lawsuit against Microsoft's open-source 'piracy' Copilot project - OnMSFT.com - November 7, 2022

Microsoft admits it "fell short" after Halo Infinite launch

In the Friends Per Second Podcast, Matt Booty, Head of Xbox Game Studios at Microsoft, commented on Halo Infinite, and admitted that post-launch, it had fell short, resulting in complaints from players, though did commend the developers behind the game for their work on it, particularly during COVID-19, where the game saw its height of 20 million players.

That's it for this week. We will be back next week with more Microsoft news.

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