Unreal Engine 4 gets support for Windows 10 UWP

Reading time icon 2 min. read


Readers help support Windows Report. When you make a purchase using links on our site, we may earn an affiliate commission. Tooltip Icon

Read the affiliate disclosure page to find out how can you help Windows Report effortlessly and without spending any money. Read more

Games created with Unreal Engine 4, a popular suite of game development tools, can be launched as universal applications after Microsoft added support for this platform on Windows 10. The source code is now on GitHub and it can be used by those who have an Unreal Engine 4 license and want to develop a game for PCs, smartphones, and the Xbox.

Dave Voyles, ‎Senior Technical Evangelist at Microsoft, posted on the official forums that “Microsoft has developed Universal Windows Platform (UWP) support for Unreal Engine 4, and has released the source code on GitHub as a fork of Epic Games’ UE4 repository. This code is now available to all UE4 licensees under the terms of the UE4 license, which provide for source code redistribution and use.”

He also gave instructions to gain access to the source code on GitHub:

– Users will need to head to https://github.com/MICROSOFT-XBOX-AT…OFT_UWP_UNREAL, where they will access the UE4 UWP fork.

– They will see the 404 page, then complete the enrollment process ro create a GitHub account, sign up for the Epic program, associate their Epic Program account with their GitHub account and, finally, join the Epic GitHub Org after receiving the email invitation.

Microsoft provides this code “as is” with no warranty and the information and other FAQ updates will be found in the Readme.MD file.

Epic Games developed and showcased the Unreal Engine back in 1998 when it also launched the first-person shooter game Unreal. The game engine was used to develop other genres of games such as stealth games, MMORPGs and other RPGs. The platform’s current iteration, Unreal Engine 4, works with Microsoft’s DirectX 11 and 12, OpenGL, Vulkan and JavaScript/WebGL. The code is written in C++ and many developers use this tool due to its high degree of portability.

RELATED STORIES TO CHECK OUT: