Greater Interoperability for Windows Customers With HTML5 Video

Claudio Caldato: Google recently announced that its Chrome web browser will stop supporting the H.264 video format. At Microsoft we respect that Windows customers want the best experience of the web including the ability to enjoy the widest range of content available on the Internet in H.264 format.

Today, as part of the interoperability bridges work we do on this team, we are making available the Windows Media Player HTML5 Extension for Chrome, which is an extension for Google Chrome to enable Windows 7 customers who use Chrome to continue to play H.264 video...

Celebrating the W3C and HTML5 with a New Logo Program

Ziad Ismail: Today, the W3C is announcing a new logo for HTML5. While some parts of HTML5 are still unstable and changing, others are stable and are already being used by real sites. Putting this logo on your site is a great way to spread the HTML5 message.

Microsoft and the IE team is excited to work with the W3C and the other members on driving broader adoption of HTML5. Read more about it from Jean Paoli, the GM of Interoperability Strategy at Microsoft...

Adobe shows off Flash-to-HTML5 conversion tool

Even though its Flash technology is used as a punching bag by Web standards fans, Adobe has been building tools that embrace HTML5. The company recently released its own HTML5 video player, and Adobe Illustrator and Dreamweaver CS5 now contain a number of new HTML5 export tools.

Now it seems Flash might be joining the party. At Adobe's MAX conference this week, Adobe engineer Rik Cabanier showed of a demo of tool that converts Flash animations to HTML5 (well, technically it looks like a combination of HTML5, CSS and images)...

Pushing the Boundaries of HTML5 Gaming: Jitterbugs

Given the support for full hardware acceleration in IE9, we were eager to see how far we could push the platform. Until now, there has not been an impressive selection of HTML5 games, or rather, the games that are there around are limited in their level of interactivity. For instance, the most highly rated games on Chrome Experiments at the time of writing are implementations of Solitaire and Tetris, games that were well within the capabilities of Windows 3.1...