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Microsoft: Kinect now more accurate than at launch

According to Microsoft’s Xbox Senior Product Manager, David Dennis, the Kinect motion gaming and entertainment device is now more accurate than ever compared to when it was first launched. This is all thanks to the software updates the device has received since launch.

Microsoft is boasting that the Kinect is more accurate than ever all thanks to software updates. Microsoft continues on a quest to further improve its Kinect motion gaming device. Reports indicate that Microsoft was working on increasing the amount of data the Kinect’s camera could transmit to the console. Other reports indicate that Microsoft wanted to quadruple the resolution to capture finger movement.

“I think like we showed at E3, like Kudo [Kudo Tsunoda, Creative Director for Kinect] showed with Kinect Fun Labs–a lot of that tech is the advancements we’ve made in the accuracy, the tracking…being able to show finger tracking in the Sparkles demo he did,” Dennis stated during an interview.

Kinect has proven to be a popular item for gamer and entertainment lovers, regardless of its accuracy. Microsoft estimated a sale of 5 million Kinect units last year, but instead, achieved a sale of 8 million units in 2010. Microsoft announced in March of 2011 that the company had sold 10 million Kinect units overall since launch.

Not that long ago, we learned of a new advertising format that utalizes the Kinect on Windows Phone. Users will be able to use voice commands or gestures to naturally engage with advertising and extend the interaction from the living room. “Simply put, NUads break down the barriers between consumers and content on the TV screen. NUads make traditional linear content— like a 30 second TV spot— irresistibly interactive,” said Microsoft Advertising General Manager Mark Kroese.

Microsoft has promised to continue working on the Kinect and issue out more improvements. The company is “working on things for next year and the year after.”

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