Now that Microsoft announced that the Halo: Reach remaster will be released on Xbox One consoles and Windows PC on December 3, we finally know more about 343 Industries’ plans for Halo: Combat Evolved on PC. The remastered version of the original Halo game is next in line for the PC version of Halo: The Master Chief Collection, and Halo Community Director Brian Jarrard recently said in an interview with PCGamesN that the first PC build should ship “after the holiday”
“Once Reach comes out next month, after the holiday, we will start to reset, and we’ll start to flight Halo CE,” community director Brian Jarrard tells us. “We’re just going to keep going down the road until we fill out the rest of the collection (…) “We’re taking a game that’s very old, and we’re trying to update it for this platform – making it run at 60 fps, 4K – but also trying to account for all the requirements that PC gamers expect nowadays. That’s things like uncapped frame rates, an FOV slider, and support for different aspect ratios.”
As you may know, Halo: Combat Evolved was previously released on Windows and Mac OS X back in 2003. The original Xbox game was later remastered for the Xbox 360 in 2011, and this version was ported to the Xbox One in 2014 with the release of Halo: The Master Chief Collection. This remaster lets you switch on the fly between the classic and remastered graphics, and it’s not clear yet if the PC version will also support this cool feature. Anyway, if you’re looking forward to testing the remastered version of Halo: Combat Evolved on PC, we invite you to sign up for the Halo Insider Program on this page.