In a new report from Kotaku, Stadia exec Phil Harrison said that Microsoft’s upcoming acquisition of ZeniMax Media/Bethesda was one of the reasons that pushed Google to throw the towel on its first-party games ambitions, in addition to the ongoing COVID-19 pandemic.
Google is shutting down all of its internal studios making exclusive games for Stadia. While the service will live on, Google is now looking for industry partners to use its proven Stadia technology to bring their games to players
Microsoft still has a lot of work to do to make the Xbox ecosystem more attractive to the billions of gamers across the world. It all starts with the games, but there are also many thing Microsoft can do on the platform level to make playing games on Xbox better compared to other platforms.
There seems to be a growing wave of Surface Duo enthusiasts that are finding new ways to capitalize on a dual-screen smartphone experience, and proving how effective the device can be at being a Swiss Army-like device for gaming.
The YouTube Click to Play feature that was teased ahead of the launch of Stadia last year has now started rolling out, and it’s the beginning of a promising integration between the two cloud-based services.
Doom Eternal to be released on March 20 on Xbox One, PlayStation 4, Windows, and Google Stadia, is apparently a more demanding game than expected, with the Stadia version not running in true 4K despite Google's promises from a year ago.