Xbox Scorpio revealed: here are the highlights
For eager fans of Project Scorpio, Eurogamer just dropped a treasure trove of information that had, until this point, been a well-guarded secret by Microsoft.
Here are some of the highlights of from the laundry list of exclusives we have seen surface today about Project Scorpio:
Is Project Scorpio better than the PS4 Pro?
“Well, almost certainly yes.”
In a tongue and cheek YouTube video, Ian Higton interviews Richard Leadbetter from Digital Foundery’s layer who happened to get some hands-on time with the Project Scorpio and they tackle a fan favorite debate between the prowess of the two Next-next Gen consoles.
What’s technologies are powering Project Scorpio and how do they compare?
Eight CPU cores, 4MB L2 Cache, custom designed GPUs, 128 of GDDR5 RAM and more
- Project Scorpio will have 12GB of GDDR5 RAM, at 6.8GHz with 326 GB/s bandwidth, as we previous reported, now confirmed by DF.
- As previously known, Scorpio will rock eight CPU cores, but now we have a little more detail. It’s a custom design sporting 2.3GHz, with a 4MB L2 cache.
- Project Scorpio will sport an internal PSU (245W) and a compact design, owing to advanced cooling techniques pioneered by Microsoft’s leading industrial design team.
- Project Scorpio will achieve SIX TERAFLOPS of GPU power using a customized design, with 1,172 GHz, 40 compute units, while leveraging features from AMD’s Polaris architecture.
- As expected, Scorpio will retain the Xbox One S’s 4K UHD Blu-ray drive.
- DF tested a version with a 1TB HDD, but it’s not yet known if it will come in other configurations.
- Scorpio will have both HDMI-in and out, 3x USB 3.0, a SPDIF digital audio port, an IR receiver/blaster, and will support Kinect with a USB adapter.
For visual comparison
How is it all put together?
“We suspect you will be pleasantly surprised.”
While we still aren’t privy to what the actual box will look like, we’re getting a detailed make up of what’s being put inside, how the engineering magic is being conjured up and port layouts that harken back to the Xbox One S.
Now that the faucet has been tapped, we’re bound to get a few more leaks regarding the game developers lined for the console as well as benchmarks from some lucky test outlets leading up to E3. Until then, we can only hope that Microsoft speaks about Project Scorpio again at its developers conference and how the console ties into Windows 10.