In a new Building Windows 8 blog post, Microsoft goes over Windows 8’s support for different screen sizes, pixel densities, and screen dimensions through standards-based techniques.
When working on creating support for different screen dimensions and resolutions, Microsoft focused on offering its customers a broad choice of form factors while providing a polished, consistent, and predictable user experience. Microsoft also worked to enable developers to easily build apps that look great on all form factors in the Windows ecosystem.
Those who have different form factors, such as a small tablet, touch-screen laptop, or a large screen can transition between these different sizes screens in their day to day life with a consistent and familiar experience. In other words, when a user changes to a different sized screen, Windows 8 will make the best use of the screen space that’s available to provide the most immersive experience.
“In Windows 8, apps power the user experience, so providing a development platform that makes it easy for developers to create a beautiful user interface that scales to all screens is paramount. For this primary reason, Windows 8 was engineered from the ground up to be a platform for making great apps that work on a variety of screens,” Microsoft stated in an official Building Windows 8 blog post.
Microsoft hopes that this support for screen diversity will allow app and game developers to tailor their development to be great on any screen size.Further reading: Microsoft, Windows 8