Rise of the Tomb Raider for Windows 10 grabs DirectX 12 support

Kareem Anderson

The Window Store has come under fire recently from those who believe it’s a candy-coated gateway to hell while others are merely disappointed in its inability to compete with existing gaming platforms regarding standards and features.

To Microsoft’s credit, the company has admitted its failings with its early implementations of combing it’s Windows 10 and PC gaming ambitions. As the week comes to an end, Microsoft appears to be trying to go out on a good note.

For those who purchased Rise of the Tomb Raider on Steam, they can now pick up an update for the game that enables support for Windows 10 exclusive DirectX 12 graphics API. Studio Head at Nixxes Software, Jurjen Katsman who explains at great length, the benefit of snagging the new update for gamers via a Rise of the Tomb Raider-specific Tumblr dev page.

For Rise of the Tomb Raider, the largest gain DirectX 12 will give us is the ability to spread our CPU rendering work over all CPU cores, without introducing additional overhead. This is especially important on 8-core CPUs like Intel i7’s or many AMD FX processors.”

Other benefits include framerates, asynchronous compute and “a never before seen level of control over NVIDIA SLI and AMD CrossFireX configurations, which means that as a developer we can take full control over those systems and ensure users get a great experience with them.”

The new DirectX 12 support seems like a worthwhile update for PC gamers, especially those who have purchased the game through Steam or the Windows Store. Unfortunately, the update is not currently available for download from the Windows Store at the moment, but Steam gamers should feel free to update as soon as they can. The update should hit the Rise of the Tomb Raider Windows Store version soon.

Let us know your thoughts about the update in the comments below.

Rise of the Tomb Raider
Rise of the Tomb Raider
Developer: Crystal Dynamics
Price: Free