Razer working on consumer Intel RealSense based camera for VR and broadcasting

Sean Michael

While signing into Windows 10 devices with a 3-D facial scan is one of the most talked about features of Intel’s RealSense technology, cameras taking full advantage of it can do much more. Connected devices and gamer software maker Razer is working on a consumer-ready Intel RealSense based camera that will help game streamers and improve virtual reality.
The Intel RealSense Razer camera will allow people on broadcasts to automatically remove the background around them. This lets users remove or replace what’s behind them. In addition to being a boost for game broadcasters, this feature could also help with video conferencing and other types of broadcasts.
Intel RealSense cameras, including the upcoming Razer device are also able to 3-D scan objects, recognize motion and gestures, and place objects into virtual reality from the real world. A press release from Razer outlines these features and more. CEO and co-founder of Razer Min-Liang Tan sheds light on their excitement:

“Razer is excited to be working with Intel, using Intel RealSense technology to help pioneer work for game broadcasting, as well as with VR, with support from the growing OSVR movement… Gamers will, we expect, be able to enhance their broadcasting and VR experience in unprecedented ways.”

This camera is designed for desktop use and will give users a wide range of features to choose from. It’s still in production though. Even the sleek image of the device isn’t guaranteed to be exactly what the final device looks like.
With developers just beginning to build RealSense cameras, it looks like signing into computers is only the tip of the iceberg for the next step in camera technology.