Ori and the Will of the Wisps to get a dynamic HUD, bug fixes, and more in latest update

Brad Stephenson

Ori and the Will of the Wisps video game on Xbox One and Windows 10

The recently released Ori and the Will of the Wisps video game is set to get a patch in the near future that will add new options for a Dynamic HUD mode, the ability to remove the HUD entirely, and new support for resolution scaling.

This future update is also set to fix a variety of bugs that have been affecting the unlocking of Xbox Achievements, loading times, and audio quality. Visuals will also see an improvement in several areas.

Here’s the full list of patch notes:

Added Features:

  • New Dynamic HUD mode as well as option to hide HUD
  • Exclusive Fullscreen Option Added
  • Resolution Scaling Option Added

Changes:

  • Fast travel from map will now be sold as a separate upgrade from Opher

Key Fixes:

  • Achievements: Healthy and Powerful achievements should be granted automatically when loading a save that meets all the criteria.

Note: Destiny, Hardcore Fan, Shardless, Lightless, Look at the Time and Immortal will be granted when loading the save with a completed game while meeting the criteria for these achievements. However, if you skipped the epilogue cutscene, you may need to beat the final boss again.

  • Improved overall performance, including map loading times, scenes, and asset loading
  • Audio buzzing/stuttering removed or reduced
  • Localization and missing characters/fonts with Asian languages fixed

Note: There are still some issues with the Quick Access leaderboards for all languages which will be addressed in the next patch.

  • Controller button functionality fixed
  • Crashing/Freezing on start menu fixed
  • Handful of softlocks and one-off crashes fixed, such as getting trapped behind a door
  • Several instances of your screen going black at certain moments throughout the game fixed
  • PC Keyboard fixes: Incorrect button prompts, keybinding polish, toggling between keyboard and controllers, and more
  • Numerous polish fixes throughout the world and UI including textures, vignettes, animations, audio, enemy one-offs, Motay stats, game menus, UI prompts, and more
  • Picking up collectibles fixed

No date has been set for this update yet but it’ll likely rollout sometime in April.

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