Microsoft is having fun with Hololens prototyping, few samples shown off

The Hololens dev team over at Microsoft Studios have completed four prototypes this week, showing off the Hololens’ rendering abilities, input and interactions, as well as transitions and tones. So what exactly do these mean?

With the Hololens, the team was able to select objects using gaze and using their hands, they were able to move an object around. In this case, they were able to extract the core of a planet. See the image below for a sample.

Input and interactions

Input and interactions

Using density wave theory and a volumetric cloud rendered with a light field, the Hololens team rendered a gorgeous looking galaxy. See the sample picture below.

Rendering

Rendering

The team was also able to pre-visualize transitions from large scale to small, as well as create a beautiful piece of artwork. Check it out below.

Tone

Tone

The Hololens is shaping up to be less like science fiction and more like reality with each passing day. The device is already on the International Space station to help astronauts in space and was searched more than 50 million times in 2015. We can’t wait to see what 2016 holds for the Hololens.

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