Halo Infinite motion capture actor says the game is “in the can” and could launch in the Spring

Laurent Giret

The Art of Halo Infinite

Since Microsoft announced back in August that it had to delay Halo Infinite to 2021, many Halo fans are now wondering if the game that was expected to launch alongside the Xbox Series X|S in November could launch pretty soon. Developer 343 Industries promised to give us an update before the end of the year, but an actor involved in the project recently suggested that Halo Infinite could launch in the Spring.

Bruce Thomas, the motion capture actor for Master Chief in Halo 4, Halo 5: Guardians, and Halo Infinite mentioned the Spring release date for Halo Infinite in a YouTube video published two days ago. “As far as I know it’s in the can and ready to go for next Spring,” Thomas said in a live interview with YouTuber Dan Allen.

The Halo Infinite segment was posted by Reddit user VerdanskChips9 (via Forbes), and you can find it below.

In an interview about BO: Cold War, the Mo-cap actor for Master chief brought up infinite. Did his final few words confirm a spring release? Or am I just super dumb?
by u/VerdanskChips9 in halo

Of course, with so many people involved in the project behind the scenes, we should take Thomas’ words with the usual grain of salt. We don’t really know the amount of work 343 Industries is willing to do on Halo Infinite to make sure that the game won’t disappoint fans again, though it’s probably best for the studio to take its time. To quote the words of Nintendo’s legendary video game designer Shigeru Miyamoto, “A delayed game is eventually good, but a rushed game is forever bad.”

If Halo Infinite does launch in the Spring when Xbox Series X|S consoles will hopefully no longer be out of stock, this could really boost Xbox sales, assuming the game really matches the quality level from the beloved Halo games from the Bungie era. We’ll see what happens, but it shouldn’t be long before 343 Industries finally gives us an update about the state of Halo Infinite.