Microsoft’s made no secret of the fact that their new Xbox One X console can play games in 4K at 60 frames-per-second but its streaming and capture capabilities had been a bit of a mystery until today when someone simply asked the company’s Mike Ybarra about it on Twitter.
Video capture is 4k/60. https://t.co/fiDf9JMQSt
— Mike Ybarra (@Qwik) June 14, 2017
Ybarra simply replied that the Xbox One X can indeed capture gameplay footage in 4K at 60fps and that while streaming is currently set at 720 and 1080p resolution, this was more of a bandwidth limitation for both the host and end-points, not a hardware problem. Basically, once the internet infrastructure advances to the point where it can handle 4K streaming for the everyday gamer, it would probably be enabled.
https://twitter.com/XboxQwik/status/874821008628228096
The question concerning 4K streaming was likely brought up because Microsoft’s own Mixer streaming service recently launched this functionality and used it to stream Microsoft’s numerous E3 streams.
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