Now that HoloLens development appears to be in full swing, Microsoft has finally begun crafting a narrative around what exactly the device is intended to do. Ever so often, the company will release videos online surreptitiously carving out niche cases for HoloLens that include its use in teaching, medical fields, sports entertainment and even gaming.
While the company has managed to stack the bases with some impressive hardware around the multi-lensed tracking headwear, it’s up to developers to deliver the home run hit that propels HoloLens adoption.
During its developer conference in 2015, Microsoft held several meetings and arrangements for HoloLens “discovery” among fans, journalist, and devs alike. Armed with some hands-on time, and tracking the evolution of the headset, developers are not only warming to the idea of HoloLens’ potential but seeming excited about core aspects of the device, such as its spatial mapping.
Interview snip-its from developers completing Microsoft’s Holographic Academy coalesce in a short video where first impressions of HoloLens’ spatial mapping appear to be more than positive.
While, virtual reality is getting the rinse over by most media outlets recently, it’s perhaps HoloLens’ ability to process light interactions combined accurate depth analysis in real-time could make augmented reality just as popular a discussion soon.