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Carmack: Direct3D is now better than OpenGL

March 11, 2011 by Ron

First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API for years...

bit-tech.net

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  • Carmack: Direct3D is now better than OpenGL - OnMSFT.com - March 11, 2011
  • Carmack: Direct3D is now better than OpenGL - OnMSFT.com - March 11, 2011
  • Carmack: Direct3D is now better than OpenGL - OnMSFT.com - March 11, 2011
  • Carmack: Direct3D is now better than OpenGL - OnMSFT.com - March 11, 2011
  • Carmack: Direct3D is now better than OpenGL - OnMSFT.com - March 11, 2011
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